• Mythic Mastery: Missing Mythic Magic Volume V

    Mythic Mastery: Missing Mythic Magic Volume V

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    While many spells from the Pathfinder Roleplaying Game Core Rulebook received a facelift and an upgrade in Mythic Adventures, the sourcebook that introduced mythic power to the game of Pathfinder, dozens of spells were left behind. Missing Mythic Magic Volume I, and its successors, aim to give each and every spell from the core rules a full-fledged mythic upgrade, all the way from A to Z, with a special focus on making mythic spells that feel as over-the-top and larger-than-life as possible.

  • Binding the Wind
  • Weekly Wonders: Spells of the Rebellion
  • Player Paraphernalia #13  The Witch Hunter III

    Player Paraphernalia #13 The Witch Hunter III

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    Several archetypes built upon the witch hunter abilities found in issues #11 and #12.

  • Weekly Wonders: Psychic Pathways

    Weekly Wonders: Psychic Pathways

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    Secret Paths of Occult Power!

    This book contains four new prestige classes for psychic spellcasters.

  • Mythic Mastery: Mythic Demonic Heritage

    Mythic Mastery: Mythic Demonic Heritage

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    This installment explores the demonic heritage, and characters whose mythic power comes from demons, the abyss, or similar sources of evil and chaos. Whether your ancestor was a demon prince, your powers come from a profane ritual that you were exposed to as a child, or you’re simply tainted in some way by the foul presence of the abyss, this mythic heritage allows you to tap into that dark power. The book includes 17 new mythic abilities, all of which are part of the demonic mythic heritage.